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Prod [4/12] Part 1
Dev | Day 1
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[Official GameJam kick off]
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Day 19am. Opening sponsor speech
10am. Teams Check-in & Guidelines reminder
Welcome to all participants!

Luke is already coding, following our Alpha KANBAN. The first programming tasks are:
- Aliens grid going down
- Collision Alien / Ship
Can you help him and pick the right tuning value? Ben will approve it.
[Collision Alien / Ship]: Luke managed to detect the collision & trigger the explosion using the collision boxes.
Can you test the feature and turn it 'ON' in the version? Ben and Kira will have a look.
Score: 0
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When done, please Submit to check your choices:
Vertical 'Y Grid Speed x1' and the Collision 'ON' as it works well.
The 'Y Grid speed x4' would be really difficult. We may use it to tune the difficulty up.
Please iterate and submit your work.

Great! Your tuning is validated.
Move the tasks '7' and '11' from TO DO to RESOLVED, then, save your update.
Note that Kira and Ben already updated the Kanban.

moves down
Alien / Ship
spawn
shields
versus SpaceTron
Leaderboard
types
firepower
system
& Restart
background
level
versus SpaceTron
Leaderboard
& feedback
Kanban update incomplete. Please iterate.






Production / Mission [4/12] part 1 completed
Good work! This is the end of Day 1. Programming went well.
However Ben cannot really start [Difficulty Level]... Too many dependencies we overlooked.
Also, Ben & Kira made good progress on their tasks, however we did not have time to integrate them: [Scoring system], [Lose feedback] & [Space Background].
We are a bit late. See you tomorrow for their integration and developping Day 2 tasks planned in our Kanban.
