Headers
- Chapters
-
Pre-Pro [8/8] Part 3
Budget Management
-
0 0
-
0
-
User Name:
Preferred language:
Are you a student?
University
Company
User!
rank rank
Loading loading
Buy »
Buy »
Buy »
Buy »
Buy »
0
0
0
0
0
0
Convert »

So, how do we make sure the project is financially viable and makes sense?
CATEGORY | TYPE | FUNDING |
---|---|---|
Founders investment | Kira Luke |
2,000 2,000 |
Subsidies | University State |
2,000 2,000 |
🏆 Lime publishing grant | GameJam prize, if the game is selected |
4,000 |
TOTAL | 12,000 | |
🌟 Lime user acquisition bonus | If the game reaches 50,000 lifetime unique active users | 4,000 |
Well... Our budget is over 8,000, so we'd better get the Lime grant!
Important! Conception & Pre-Production allow us to nail our intentions while keeping the budget under control.
Let's have a look at the STAFFING & TESTER BUDGET PER PHASE:
💵
Conception Staffing Costs

Conception Staffing Costs
CONCEPTION
NEEDS | RATE | BUDGET | |
---|---|---|---|
PM | 2 | 100 / day | 200 |
PROG | 2 | 150 / day | 300 |
ARTIST | - | 150 / day | 0 |
DESIGNER | - | 100 / day | 0 |
TESTER | - | 70 / s | 0 |
TOTAL | 500 |
💵
Pre-Pro Staffing Costs

Pre-Pro Staffing Costs
PRE-PRODUCTION
NEEDS | RATE | BUDGET | |
---|---|---|---|
PM | 2 | 100 / day | 200 |
PROG | 2 | 150 / day | 300 |
ARTIST | 1 | 150 / day | 150 |
DESIGNER | 1 | 100 / day | 0 |
TESTER | - | 70 / s | 0 |
TOTAL | 750 |
💵
Production Staffing Costs

Production Staffing Costs
PRODUCTION
NEEDS | RATE | BUDGET | |
---|---|---|---|
PM | 3.5 | 100 / day | 350 |
PROG | 3.5 | 150 / day | 525 |
ARTIST | 3.5 | 150 / day | 525 |
DESIGNER | 3.5 | 100 / day | 350 |
TESTER | 1 | 70 / s | 70 |
TOTAL | 1,820 |
💵
Closing Staffing Costs

Closing Staffing Costs
CLOSING
NEEDS | RATE | BUDGET | |
---|---|---|---|
PM | 1.5 | 100 / day | 150 |
PROG | 1.5 | 150 / day | 225 |
ARTIST | 1.5 | 150 / day | 225 |
DESIGNER | 1.5 | 100 / day | 150 |
TESTER | 1 | 70 / s | 70 |
TOTAL | 820 |
All clear?
Please make sure to consult all cards.



200
400
600
800
I
I
I
I
Our staffing & freelance budget evolution is:

We observe that a tipping point of the investment is at the end of pre-production.
This is why nailing the pre-production and FP are so important. After pre-pro, costs increase rapidly.
Pre-Production / Mission [8/8] completed.