- TIME: needing time for content addition, iterations, bug fixes, compensating delays...
- STAFFING: missing key resources, absences, wrong team chemistry,...
- BUDGET: needing more money for resources & time.
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Pre-Pro [7/8]
Risks Management
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How do we manage risks?
K6 found a paper about the Risk Management process. The file is mixed up however we can re-arrange it.
Build the puzzle in less than 3min to get a bonus star
Got it! Makes sense. Let's build the TOP 5 RISKS assessment for SpacePlan.
To do so, what is a simple and good way to classify risks?
K6 decides to interview each team member to ask them what they think our project risks are?
We prioritized and kept 4 key risks mentionned:
Luke
Luke's Top Risk:
STAFFING:
I may have a Math exam on day 4 of the GameJam week.
Our math teacher has not confirmed the date.
He is aware that I am participating to the GameJam and encouraged it, however the exam is mandatory.
Kira
Kira's Top Risk
QUALITY:
What if the Playtests results are not good?
The game might be too short, and maybe too easy or too hard.
We may receive so much feedback that we might not be able to address everything.
Ben
Ben's Top Risk
RESSOURCES:
Playtest attendance:
What if the PlayTesters don't show up?
It is exams' season. Many are studying.
And we won't have time to book a second session.
All
Mentioned by all
TIMELINE & DEADLINE:
What if we miss the submission deadline?
Some of the tasks are not easy and we have very little buffer...
Did you capture everything?
Please make sure to consult all cards.
Ok, so let's build our TOP 4 RISKS assessment and start managing risks!
We seem to have options and at least, we discussed the worst case scenarios.
I'll sleep better tonight!
Pre-Production / Mission [7/8] completed
The usual risks of a tech project are about:
Let's explore this last topic: How do we manage a budget? What are the stakes?