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Prototype [2/7] Part 1
Features Mindmap
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Luke & Kira listed a first set of key features for the game and explained what they mean to make sure they are aligned:
Click on the 3 INITIATIVES: 'SPACESHIP | ALIEN | TECH & UI' to discover their key features.
◼ [SHIP SHOOTS MISSILE]: The player controls the spaceship and can shoot missiles.
◼ [SHIP MOVES]: The player controls the spaceship and moves horizontally.
◼ [SHIP ART]: The ship is iconic and instantly recognizable.
◼ [SHIP COLLISION DETECTION]: Any collision between the ship and a missile is detected.
◼ [SHIP GETS HIT]: The ship explodes when it is hit by a missile.
◼ [SPACESHIP HAS 3 LIVES]: The player has 3 tries: the ship respawns after the first 2 hits.
◼ [ALIEN MOVES]: Alien moves horizontally.
◼ [ALIEN ART]: Aliens are iconic and easily recognizable.
◼ [ALIEN HIT]: The alien explodes when hit by a missile.
◼ [MISSILE COLLISION DETECTION]: The contact between a missile and an alien is detected.
◼ [ALIEN GRID]: Several aliens spawn at the same time as a grid on top of the screen: x lines and y columns.
◼ [ALIEN FIRES MISSILES]: Aliens fire missiles randomly at regular intervals.
◼ [COLLISION BOX]: The game can manage collision boxes of different sizes to detect a missile hit.
◼ [RE-START SYSTEM]: The game can be started and re-started with a clickable button.
◼ [GAME-OVER]: A message is displayed when the player gets hit and loses to indicate that the game is over.

K6 mixed the MINDMAP post-its... Let's help him to assemble it: drag and drop the puzzle pieces to the blue framed canvas.
The puzzle pieces will appear in the black frame.
Build the mindmap in less than 5min to get a bonus star
*More info about Bonus Stars here: "Score".



























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TIPS:
[SHIP] Top left: The player shoots a missile [Cause]
[ALIEN] Top Right: The Alien is hit and explodes [Consequence]








Prototype / Mission [2/7] completed
From the MindMap, we can identify and list the different features needed for the core experience of our prototype.
We may not build everything: as we add more ideas to the list, we will build a BACKLOG which will need to be PRIORITIZED.
We now need to translate these features into DEVELOPMENT TASKS and build a KANBAN.
First, let's play a short quiz about features & tasks!