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Conception [3/5]
Design Thinking
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Why, What, for Who
Good timing to introduce a key concept: DESIGN THINKING
EMPATHIZE & DEFINE will help us to nail a key deliverable: our PROJECT MANDATE.
To build our mandate, let's check the publisher brief and expectations.
[OFFICIAL AGENCY BRIEF] Attention: GameJam developpers
LIME Publishing is launching a new Retro Gaming web platform with best of class entertainment.
To build the content offer, LIME is organizing a game jam.
They are offering a grant and a publishing deal for great casual retro games.
A key success factor is to understand the LIME audience.
LIME shared consumer insights, under Non Disclosure Agreement.
Methodology and conditions of the study:
- OBSERVATION: Lime organized field trips to observe customers
- FOCUS GROUP: Lime invited selected customers to a focus group
- DATA ANALYTICS: Lime shared their platform's beta users' data
- SURVEYS: Lime communicated several surveys' results
You got a PROCESS badge:
Conception / Mission [3/5] completed