Headers
- Chapters
-
FP [2/4] Part 4
FP: Explosions
-
0 0
-
0
-

Next on our FP KANBAN board: Explosions! 💥
We will simulate an explosion with PARTICLES:
Small disks of different sizes appearing & moving in random directions when the collision box is hit by a missile.
To get the best visual effect possible, we will test 4 variations: size, number, velocity and fade effect.
Make your choices in the 'TUNING BOX' and click 'Submit »'.
While tuning your explosion effect, you can also test our new collision boxes!
Score: 0
When done, please Submit to check your choices:

Please iterate to get a similar result and submit your work.

Great explosion effect!
Your tuning is validated by Kira.
Did you notice that Kira had just submitted a subtle change in the build?
Try our build again and chose the right card below explaining what has changed. 👇
Move the task "Explosions" from IN PROGRESS to RESOLVED.
You can also move the task done by Kira to RESOLVED. Then, save your update.

types
& Restart
& Feedback
Explosion
spawns
controls
spawns, moves, fires
with missile
moving till borders
cool down
design & visual
design & visual
for Ship
for Aliens
Kanban update incomplete. Please iterate.







FP / Mission [2/4] Part 4 completed
Terrific work! We are nearly done. That said, our pre-production time is over.
The team won't have time to work on "Lose Feedback & Restart". We will use our prototype code & placeholder.
Kira decided to work late and promised a surprise for the task 'Win condition & Feedback'.
In the meantime, let's organize a playtest for our FP.